What's next
UPCOMING
The KAINYNE pipeline. Each item carries a status chip — Concept → In Dev → Testing → Shipped. When a title ships, it graduates to the games catalog.
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Testing
Real-time game mode
A live clock + simultaneous-action resolution over WebRTC, beyond today's turn-alternating default. Piloting on Speed. (RFE-350)
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In Dev
QR-code room invites everywhere
Scan-to-join on every multiplayer lobby so cross-device invites skip "read me the 4 letters." Rolling across the catalog. (RFE-337 / RFE-338)
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Concept
Correspondence (“mail chess”) play
Server-persisted games you return to over days, with “your move” notifications — the opposite end of the tempo spectrum from real-time. (RFE-351)
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Concept
Player accounts & cloud saves
Optional accounts for cross-device resume, stats, and leaderboards — still no-account-required to play. (RFE-049)