How to play
CODENAMES
Team word-association game — Spymasters give one-word clues to help their team identify agents on a 5×5 word grid.
How to play
- Four seats: RED Spymaster, RED Guesser, BLUE Spymaster, BLUE Guesser.
- On your team's turn, the Spymaster picks a clue (word + number).
- The Guesser then taps that many (+1) tiles, hunting their team's agents.
- Hitting your own agent lets you keep guessing; a bystander or the rival's agent ends your turn.
- Reveal all your agents to win — but tap the assassin and your team loses instantly.